![]() ![]() Although because this movement is necessary for the game you may once and a while find yourself unable to be picked up by the PSVR camera and more commonly it may lose tracking of your move controllers. You’ll often be dodging around bullets and ducking behind cover. Unlike many other PSVR titles, Superhot VR is designed to be played standing up. It’s also become my new game to showcase to friends or family that have never played VR before. I’m sure i’ll be jumping into Superhot VR many times in the future even if it’s just to enjoy playing a few stages. After completing the game you will also unlock an addictingly fun infinite-wave survival mode. But even after completing them it’s still so fun to jump back in and try to replay the levels with a different approach. I managed to clear all of the stages of Superhot VR in around 2-3 hours. In fact just try and embody Keanu Reeves when playing this game. It requires a bit of finesse, approach it in the mindset of Neo from the Matrix or John from John Wick. This isn’t a shooter where you’ll want to kick down the door and go in all guns blazing. You’re just as fragile as the glass-like enemies and one wrong move can quickly lead to them getting the upper hand and killing you, which just quickly re-spawns you at the start of the stage. Allowing you to enter each stage and plan out your take-down approach very strategically, pulling off some outrageous combinations that lead to a pile of shattered bodies by the end.Īnd this strategic planning is absolutely required. This allows you to be very strategic and precise with your movements. If you manage to stay still time slows down and the enemies cease to move. That could be shooting, looking around or aiming. The enemies in each stage only move and progress with their attacks if you move. The thing that makes Superhot VR stand out is it’s time and movement mechanic. And now I know why Liam Neeson keeps making those Taken movies. ![]() This game truly makes you feel like a bad-ass action hero. Now with the immersion factor VR provides, playing through Superhot had me feeling like I was right there on the front line of an action movie. ![]() But even though I often achieve some really cool feats in games, I never really feel like it was me personally that did the work and deserved the credit. One of the key factors that make video games so great is their ability to have the player escape from their own lives and embody a playable character to experience new and wonderful stories or do things they either can’t or wouldn’t do in real life. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |